field manual / Shotgun / o12
Shotgun 12GaugeSlug · Single + Burst + Full-auto

O12

The O12 is a 12GaugeSlug shotgun. It carries a cyclic rate of 480 rpm, a 30-round magazine and a 2.3 s reload. Against an unarmored target at point-blank range, a torso shot deals 90 damage (2 hits to kill) and a head shot deals 150 (one hit).

O12
Base damage
100
Fire rate
480 rpm
0.13s between shots
Magazine
30
Reload
2.3 s

Lethality point-blank, every shot on target

any armor, any range →
DPS
720
torso, no armor
Time to kill
0.13 s
torso, no armor · 2 hits
TTK vs Lv3 vest
0.25 s
torso · 3 hits
TTK vs Lv3 helmet
0.13 s
head · 2 hits

↳ DPS = one hit × cyclic rate. Time to kill = delay from the first shot to the killing shot at the cyclic rate, every shot on the same zone, no misses — a best case; one-shot kills read 0.

Trajectory

Muzzle velocity
625 m/s
Max bullet travel
1000 m
Hipfire spread
6.0
Falloff range

1.00 → 0.20 over 318.001m

Damage falloff m → × damage
0.00 0.25 0.50 0.75 1.00 0 64 127 191 254 318 1.00 0.84 0.62 0.60 0.58 0.50 0.20
Velocity decay m → m/s
0 156 313 469 625 0 60 120 180 240 300 625 625 389 320 120

Zone damage point-blank, unarmored

representative bone shown
Head 150.0 bone: head 1 shot to kill
Torso 90.0 bone: spine_02 2 shots to kill
Pelvis 90.0 bone: pelvis 2 shots to kill
Arm 63.0 bone: upperarm_l 2 shots to kill
Leg 63.0 bone: thigh_l 2 shots to kill

↳ representative bone per zone: Head→head, Torso→spine_02 (baseline 1.0, not the inflated spine_03 1.1), Arm→upperarm, Leg→thigh, Pelvis→pelvis. The detail table on the reference page shows the full bone breakdown.

Recoil

Vert. min
0.25
Vert. max
9.0
Vert. var.
0.2
Horiz. tend.
0.1
Speed V
13.0
Speed H
12.0

Attachments

Sights
2x Scope3x Scope4x Scope6x ScopeHybrid ScopeRed Dot SightHolographic Sight
Muzzle
SuppressorCompensatorFlash HiderMuzzle Brake
Foregrip
HalfgripLaser SightLightweight GripThumbgripVertical ForegripTilted Grip