field manual / Shotgun / dbs
Shotgun 12Gauge · Single

DBS

The DBS is a 12Gauge shotgun. It carries about 0.13 s between shots, a 14-round magazine and a 6.1 s reload. With all 9 pellets landing point-blank against an unarmored target, a torso shot deals 226.8 damage (one hit to kill) and a head shot deals 378 (one hit).

DBS
Base damage
28
per pellet × 9
Fire rate
480 rpm
0.13s between shots
Magazine
14
Reload
6.1 s

Lethality point-blank, every shot on target

any armor, any range →
DPS
1814
torso, no armor
Time to kill
0 s
torso, no armor · 1 hit
TTK vs Lv3 vest
0 s
torso · 1 hit
TTK vs Lv3 helmet
0 s
head · 1 hit

↳ DPS = one hit × cyclic rate. Time to kill = delay from the first shot to the killing shot at the cyclic rate, every shot on the same zone, no misses — a best case; one-shot kills read 0. Shotgun figures assume every pellet lands.

Trajectory

Muzzle velocity
360 m/s
Max bullet travel
150 m
Hipfire spread
5.5
Falloff range

1.00 → 0.00 over 101m

Damage falloff m → × damage
0.00 0.25 0.50 0.75 1.00 0 20 40 61 81 101 1.00 1.00 0.72 0.60 0.36 0.18 0.00
Velocity decay m → m/s
0 90 180 270 360 0 30 60 90 120 150 360 250

Zone damage point-blank, unarmored

representative bone shown
Head 378.0 bone: head 1 shot to kill
Torso 226.8 bone: spine_02 1 shot to kill
Pelvis 226.8 bone: pelvis 1 shot to kill
Arm 158.8 bone: upperarm_l 1 shot to kill
Leg 158.8 bone: thigh_l 1 shot to kill

↳ representative bone per zone: Head→head, Torso→spine_02 (baseline 1.0, not the inflated spine_03 1.1), Arm→upperarm, Leg→thigh, Pelvis→pelvis. The detail table on the reference page shows the full bone breakdown.

Recoil

Vert. min
0.1
Vert. var.
0.2
Speed V
12.0
Speed H
10.0

Attachments

Sights
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