field manual / Sniper / lynx amr
Sniper 5Cal · Single ↻ Changed in 43.1

Lynx AMR

The Lynx AMR is a 5Cal sniper rifle. It carries about 0.70 s between shots, a 10-round magazine and a 3.1 s reload. Against an unarmored target at point-blank range, a torso shot deals 153.4 damage (one hit to kill) and a head shot deals 295 (one hit).

Lynx AMR
Base damage
118
Fire rate
86 rpm
0.70s between shots
Magazine
10
Reload
3.1 s

Lethality point-blank, every shot on target

any armor, any range →
DPS
220
torso, no armor
Time to kill
0 s
torso, no armor · 1 hit
TTK vs Lv3 vest
0.70 s
torso · 2 hits
TTK vs Lv3 helmet
0 s
head · 1 hit

↳ DPS = one hit × cyclic rate. Time to kill = delay from the first shot to the killing shot at the cyclic rate, every shot on the same zone, no misses — a best case; one-shot kills read 0.

Trajectory

Muzzle velocity
1200 m/s
Max bullet travel
1000 m
Hipfire spread
7.0
Falloff range

1.00 → 0.90 over 700m

Damage falloff m → × damage
0.00 0.25 0.50 0.75 1.00 0 140 280 420 560 700 1.00 1.00 0.90
Velocity decay m → m/s
0 300 600 900 1200 0 200 400 600 800 1000 1200 1100 1020 909 799 695 629 609

Zone damage point-blank, unarmored

representative bone shown
Head 295.0 bone: head 1 shot to kill
Torso 153.4 bone: spine_02 1 shot to kill
Pelvis 153.4 bone: pelvis 1 shot to kill
Arm 67.3 bone: upperarm_l 2 shots to kill
Leg 67.3 bone: thigh_l 2 shots to kill

↳ representative bone per zone: Head→head, Torso→spine_02 (baseline 1.0, not the inflated spine_03 1.1), Arm→upperarm, Leg→thigh, Pelvis→pelvis. The detail table on the reference page shows the full bone breakdown.

Recoil

Vert. max
7.0
Vert. var.
0.1
Horiz. tend.
-0.1
Speed V
20.0
Speed H
8.0

Attachments

Sights
2x Scope3x Scope4x Scope6x ScopeHybrid Scope8x ScopeRed Dot SightHolographic Sight15x Scope