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Compare weapons

vs

Stats, falloff and velocity curves, and per-bone damage at the conditions you pick. Values from PUBG Update 42.1.

Helmet

Vest

Distance

0m

05001000

Primary metric

Per-bone damage

no armor
AKMRifle
Head112.8 / 1 HITSNeck84.6 / 2 HITSUpper chest52.8 / 2 HITSMid chest48.0 / 3 HITSLower chest45.6 / 3 HITSPelvis48.0 / 3 HITSUpper arm25.9 / 4 HITSLower arm21.6 / 5 HITSHand13.0 / 8 HITSThigh25.9 / 4 HITSCalf21.6 / 5 HITSFoot13.0 / 8 HITSHTK12345+
M416Rifle
Head94.0 / 2 HITSNeck70.5 / 2 HITSUpper chest44.0 / 3 HITSMid chest40.0 / 3 HITSLower chest38.0 / 3 HITSPelvis40.0 / 3 HITSUpper arm21.6 / 5 HITSLower arm18.0 / 6 HITSHand10.8 / 10 HITSThigh21.6 / 5 HITSCalf18.0 / 6 HITSFoot10.8 / 10 HITSHTK12345+
Base stats
Class
Rifle
Rifle
Ammo
7.62mm
5.56mm
Base damage
48
40
−8
Muzzle velocity (m/s)
715
880
+165
Magazine
30
30
Reload (s)
3.1
3.1
Fire rate (rpm)
600
700
+100
Hipfire spread
6
4
−2
Damage at 300m
75%
81%
+6
Damage falloff (overlay)m× damage
0.000.250.500.751.00090180270360450
AKM
M416
Velocity decay (overlay)mm/s
022044066088002004006008001000
AKM
M416